![]() ![]() At the end of the day, though, it’s more Valkyria Chronicles, and even a slightly flabby plot filled with overwrought character moments and a few dud missions don’t diminish what made the series great to begin with. Less a watercolour sketch of a bittersweet memory, more an excited puppy bounding up to your chest and slobbering emotion all over your cheeks. ![]() It’s still got all the heart you’d expect from a Valkyria game, it’s just a lot less subtle and a bit less skilful at expressing it. This breathless opening is fitting, since Valkyria 4 takes all the spectacle, supernatural weirdness, and anime silliness, and turns it up to eleven. ![]() Enemy artillery shells fall, battle plans are hastily shouted, and the game’s first clash with the Imperial forces begins. An eager Squad E emerge, rifles-ready, from below a waist-high field of pink and yellow flowers. After a brief moment of bromance between earnest commander Claude and hot-headed Raz, you’re thrown straight into battle. ![]() Taking place in the same universe, with the central conflicts already established, Valkyria Chronicles 4 takes a livelier approach. A memory of domestic calm to contrast the hours of bloodshed that followed, putting weight behind every spent shell casing, every historic town reduced to rubble, and every lost comrade. Idyllic string swells underscored this peaceful moment of reflection, and, although it was short-lived, it set a tone for the entire game. Valkyria Chronicles opened to protagonist Welkin sat cross-legged at a riverbank, sketching fish swimming upstream through clear, sun-dappled waters. ![]()
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